Computerization Cuts Working Hours
The World of Jobs Before Automation took an enormous number of people and an enormous amount of labor. Only twenty years ago it took dozens or hundreds of people to build a single mobile game, but now Unity Software alone is enough for one person to build one. The startup boom that began with the creative economy in the mid-2010s was possible because software could be built by a handful of people.
Compared with how Niklas Luhmann wrote his Zettelkasten onto slips kept in a drawer, doing it with Obsidian brings an enormous gain in productivity. There is no longer any need to title notes as uuids the way Professor Luhmann did. You can also use a more developed method, such as Evergreen Note, to structure a Zettelkasten.
Topics: Automation,Occupations,Productivity
Category: Evergreen
Status: Ever/Seed